================================================ /home/raulroa/Code/projects/ConConJS/Tests/3. 3D Examples/Textured_Cube/shader_utils.cpp ================================================ OPENGL ENUMERATION REFERENCES ~~~ GL_INFO_LOG_LENGTH, line: 47, column: 27, length: 18 GL_INFO_LOG_LENGTH, line: 49, column: 28, length: 18 GL_ES_VERSION_2_0, line: 79, column: 5, length: 17 GL_ES_VERSION_2_0, line: 86, column: 5, length: 17 GL_FRAGMENT_SHADER, line: 88, column: 14, length: 18 GL_FALSE, line: 109, column: 22, length: 8 GL_COMPILE_STATUS, line: 110, column: 22, length: 17 GL_FALSE, line: 111, column: 21, length: 8 GL_VERTEX_SHADER, line: 126, column: 38, length: 16 GL_FRAGMENT_SHADER, line: 133, column: 40, length: 18 GL_FALSE, line: 140, column: 18, length: 8 GL_LINK_STATUS, line: 141, column: 26, length: 14 GL_GEOMETRY_SHADER, line: 152, column: 8, length: 18 GL_VERTEX_SHADER, line: 158, column: 38, length: 16 GL_GEOMETRY_SHADER, line: 165, column: 40, length: 18 GL_GEOMETRY_INPUT_TYPE_EXT, line: 170, column: 35, length: 26 GL_GEOMETRY_OUTPUT_TYPE_EXT, line: 171, column: 35, length: 27 GL_GEOMETRY_VERTICES_OUT_EXT, line: 172, column: 35, length: 28 GL_FRAGMENT_SHADER, line: 176, column: 40, length: 18 GL_FALSE, line: 183, column: 18, length: 8 GL_LINK_STATUS, line: 184, column: 26, length: 14 ================================================ /home/raulroa/Code/projects/ConConJS/Tests/3. 3D Examples/Textured_Cube/cube.cpp ================================================ OPENGL FUNCTION CALL EXPRESSIONS ~~~ glGenTextures, line: 110, column: 3, length: 29 glBindTexture, line: 111, column: 3, length: 40 glTexParameteri, line: 112, column: 3, length: 64 glTexImage2D, line: 113, column: 3, length: 29 glClearColor, line: 189, column: 3, length: 32 glClear, line: 190, column: 3, length: 48 glBindTexture, line: 195, column: 3, length: 40 glDrawElements, line: 224, column: 3, length: 73 glViewport, line: 234, column: 3, length: 45 glDeleteTextures, line: 243, column: 3, length: 32 glewInit, line: 254, column: 24, length: 10 glewGetErrorString, line: 256, column: 36, length: 31 glEnable, line: 269, column: 5, length: 18 glEnable, line: 270, column: 5, length: 23 glBlendFunc, line: 271, column: 5, length: 49 OPENGL ENUMERATION REFERENCES ~~~ GL_ARRAY_BUFFER, line: 70, column: 16, length: 15 GL_ARRAY_BUFFER, line: 71, column: 16, length: 15 GL_STATIC_DRAW, line: 71, column: 71, length: 14 GL_ARRAY_BUFFER, line: 83, column: 16, length: 15 GL_ARRAY_BUFFER, line: 84, column: 16, length: 15 GL_STATIC_DRAW, line: 84, column: 73, length: 14 GL_ELEMENT_ARRAY_BUFFER, line: 107, column: 16, length: 23 GL_ELEMENT_ARRAY_BUFFER, line: 108, column: 16, length: 23 GL_STATIC_DRAW, line: 108, column: 79, length: 14 GL_TEXTURE_2D, line: 111, column: 17, length: 13 GL_TEXTURE_2D, line: 112, column: 19, length: 13 GL_TEXTURE_MIN_FILTER, line: 112, column: 34, length: 21 GL_LINEAR, line: 112, column: 57, length: 9 GL_TEXTURE_2D, line: 113, column: 16, length: 13 GL_RGB, line: 115, column: 9, length: 6 GL_RGB, line: 119, column: 9, length: 6 GL_UNSIGNED_BYTE, line: 120, column: 9, length: 16 GL_FALSE, line: 123, column: 19, length: 8 GL_VERTEX_SHADER, line: 126, column: 42, length: 16 GL_FRAGMENT_SHADER, line: 127, column: 42, length: 18 GL_LINK_STATUS, line: 133, column: 27, length: 14 GL_FALSE, line: 183, column: 38, length: 8 GL_COLOR_BUFFER_BIT, line: 190, column: 11, length: 19 GL_DEPTH_BUFFER_BIT, line: 190, column: 31, length: 19 GL_TEXTURE0, line: 194, column: 19, length: 11 GL_TEXTURE_2D, line: 195, column: 17, length: 13 GL_ARRAY_BUFFER, line: 200, column: 16, length: 15 GL_FLOAT, line: 204, column: 5, length: 8 GL_FALSE, line: 205, column: 5, length: 8 GL_ARRAY_BUFFER, line: 211, column: 16, length: 15 GL_FLOAT, line: 215, column: 5, length: 8 GL_FALSE, line: 216, column: 5, length: 8 GL_ELEMENT_ARRAY_BUFFER, line: 222, column: 16, length: 23 GL_ELEMENT_ARRAY_BUFFER, line: 223, column: 37, length: 23 GL_BUFFER_SIZE, line: 223, column: 62, length: 14 GL_TRIANGLES, line: 224, column: 18, length: 12 GL_UNSIGNED_SHORT, line: 224, column: 55, length: 17 GL_BLEND, line: 269, column: 14, length: 8 GL_DEPTH_TEST, line: 270, column: 14, length: 13 GL_SRC_ALPHA, line: 271, column: 17, length: 12 GL_ONE_MINUS_SRC_ALPHA, line: 271, column: 31, length: 22 BINARY FILE REFERENCES ~~~ "cube.v.glsl", line: 126, column: 27, length: 13 "cube.f.glsl", line: 127, column: 27, length: 13