================================================ /home/raulroa/Code/projects/ConConJS/Tests/1. Primitives/Texture/texture.cpp ================================================ OPENGL FUNCTION CALL EXPRESSIONS ~~~ glGenTextures, line: 31, column: 5, length: 30 glBindTexture, line: 32, column: 5, length: 41 glTexParameteri, line: 35, column: 5, length: 64 glTexParameteri, line: 36, column: 5, length: 64 glTexParameteri, line: 37, column: 5, length: 67 glTexParameteri, line: 38, column: 5, length: 67 glTexImage2D, line: 41, column: 5, length: 94 glClear, line: 51, column: 5, length: 50 glEnable, line: 52, column: 5, length: 23 glOrtho, line: 53, column: 5, length: 40 glBegin, line: 54, column: 5, length: 26 glTexCoord2i, line: 55, column: 9, length: 18 glVertex2f, line: 55, column: 29, length: 17 glTexCoord2i, line: 56, column: 9, length: 18 glVertex2f, line: 56, column: 29, length: 16 glTexCoord2i, line: 57, column: 9, length: 18 glVertex2f, line: 57, column: 29, length: 18 glTexCoord2i, line: 58, column: 9, length: 18 glVertex2f, line: 58, column: 29, length: 17 glEnd, line: 59, column: 5, length: 7 glDisable, line: 61, column: 5, length: 24 glFlush, line: 62, column: 5, length: 9 glClearColor, line: 69, column: 5, length: 32 OPENGL ENUMERATION REFERENCES ~~~ GL_TEXTURE_2D, line: 32, column: 20, length: 13 GL_TEXTURE_2D, line: 35, column: 21, length: 13 GL_TEXTURE_MAG_FILTER, line: 35, column: 36, length: 21 GL_LINEAR, line: 35, column: 59, length: 9 GL_TEXTURE_2D, line: 36, column: 21, length: 13 GL_TEXTURE_MIN_FILTER, line: 36, column: 36, length: 21 GL_LINEAR, line: 36, column: 59, length: 9 GL_TEXTURE_2D, line: 37, column: 21, length: 13 GL_TEXTURE_WRAP_S, line: 37, column: 36, length: 17 GL_CLAMP_TO_EDGE, line: 37, column: 55, length: 16 GL_TEXTURE_2D, line: 38, column: 21, length: 13 GL_TEXTURE_WRAP_T, line: 38, column: 36, length: 17 GL_CLAMP_TO_EDGE, line: 38, column: 55, length: 16 GL_TEXTURE_2D, line: 41, column: 19, length: 13 GL_RGBA, line: 41, column: 37, length: 7 GL_RGBA, line: 41, column: 64, length: 7 GL_UNSIGNED_BYTE, line: 41, column: 73, length: 16 GL_COLOR_BUFFER_BIT, line: 51, column: 13, length: 19 GL_DEPTH_BUFFER_BIT, line: 51, column: 35, length: 19 GL_TEXTURE_2D, line: 52, column: 14, length: 13 GL_TRIANGLE_STRIP, line: 54, column: 13, length: 17 GL_TEXTURE_2D, line: 61, column: 15, length: 13 BINARY FILE REFERENCES ~~~ "ConJS202.png", line: 70, column: 27, length: 14