Call expr warning

glDrawArrays in /home/raulroa/Code/projects/ConConJS/Tests/3. 3D Examples/ConConCraft/glescraft.cpp line: 578 column: 3.

Category: Vertex Arrays.

Avoid using client side data buffers since they are slow. Consider using Vertex Buffer Objects (VBOs). Client side buffers have been removed from OpenGL 4.0.


Call expr warning

glDrawArrays in /home/raulroa/Code/projects/ConConJS/Tests/3. 3D Examples/ConConCraft/glescraft.cpp line: 930 column: 2.

Category: Vertex Arrays.

Avoid using client side data buffers since they are slow. Consider using Vertex Buffer Objects (VBOs). Client side buffers have been removed from OpenGL 4.0.


Call expr warning

glDrawArrays in /home/raulroa/Code/projects/ConConJS/Tests/3. 3D Examples/ConConCraft/glescraft.cpp line: 946 column: 2.

Category: Vertex Arrays.

Avoid using client side data buffers since they are slow. Consider using Vertex Buffer Objects (VBOs). Client side buffers have been removed from OpenGL 4.0.