================================================ /home/raulroa/Code/projects/ConConJS/Tests/2. 2D Examples/Asteroids/main.cpp ================================================ OPENGL FUNCTION CALL EXPRESSIONS ~~~ glMatrixMode, line: 25, column: 5, length: 29 glLoadIdentity, line: 26, column: 5, length: 16 glOrtho, line: 28, column: 5, length: 123 glMatrixMode, line: 30, column: 5, length: 28 glClearColor, line: 45, column: 5, length: 39 glClear, line: 46, column: 5, length: 30 OPENGL ENUMERATION REFERENCES ~~~ GL_PROJECTION, line: 25, column: 19, length: 13 GL_MODELVIEW, line: 30, column: 19, length: 12 GL_COLOR_BUFFER_BIT, line: 46, column: 14, length: 19 ================================================ /home/raulroa/Code/projects/ConConJS/Tests/2. 2D Examples/Asteroids/Bullet.cpp ================================================ OPENGL FUNCTION CALL EXPRESSIONS ~~~ glLoadIdentity, line: 35, column: 9, length: 16 glBegin, line: 37, column: 9, length: 21 glVertex2f, line: 46, column: 13, length: 26 glEnd, line: 50, column: 9, length: 7 OPENGL ENUMERATION REFERENCES ~~~ GL_LINE_LOOP, line: 37, column: 17, length: 12 ================================================ /home/raulroa/Code/projects/ConConJS/Tests/2. 2D Examples/Asteroids/Actor.cpp ================================================ OPENGL FUNCTION CALL EXPRESSIONS ~~~ glLoadIdentity, line: 85, column: 9, length: 16 glTranslatef, line: 86, column: 9, length: 23 glRotatef, line: 87, column: 9, length: 30 glLineWidth, line: 89, column: 9, length: 19 glBegin, line: 91, column: 9, length: 23 glVertex2f, line: 95, column: 13, length: 32 glEnd, line: 98, column: 9, length: 7 OPENGL ENUMERATION REFERENCES ~~~ GL_LINE_LOOP, line: 91, column: 18, length: 12